How do bitmaps work?
A. To use a bitmap, first off you must declare an integer. Once you decide what image you would like to use you must insert it into the script. This can be done by clicking on the ‘Script’ drop down menu and then ‘Picture to String’. Now locate your picture and click ‘Open’. Now if you look at the bottom of scar you will that your picture has been turned into a bunch of letters and numbers. Example Image1 := BitmapFromString(15, 10, ‘000000000000FFFFFFFFFFFFFFFFFF0000000000000000000000’ + ‘FFFFFFFFFFFF000000000000FFFFFFFFFFFF0000FFFFFFFFF’+ ‘000000FFFFFFFFFFFF000000000000000000FFFFFFFFF000000’ + ‘000000FFFFFFFFFFFFFFFFFFFFFFFF000000000000000FFFFF’ + ‘FFFFFF000000000000FFFFFFFFFFFF000000000FFFFFFFFFF’ ); Copy that and paste it somewhere into your script, anywhere will do as long as the procedure that it is in actually happens before you need the image. Now that your image is in your script you might want to look for it in the window you are autoing in. This can be done with this procedu