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How do futurists plan to attract enough participants for the MMOs addressing world problems?

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How do futurists plan to attract enough participants for the MMOs addressing world problems?

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The Institute for the Future is launching a series of what it calls ‘massively multiplayer forecasting games’ designed to help researchers come up with solutions to long-term global problems. The first game, Superstruct, will launch October 6. And now it appears that an august group of futurists is hoping that they can employ large numbers of people to play collaborative games in search of solutions to some of the world’s most vexing problems. That was the word Tuesday from the Institute for the Future, a Palo Alto, Calif.-based think tank that focuses on identifying the directions that mankind will take down the line. The IFTF said Tuesday it is launching a new research platform composed of massively multiplayer forecasting games–a play on the increasingly well-understood massively multiplayer online (MMO) games genre–designed to “address real-world problems by harnessing the wisdom of the crowds.” The institute plans to launch a series of the so-called MMFGs this fall that they hop

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