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How do I create lighting and material effects in XNA Game Studio?

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How do I create lighting and material effects in XNA Game Studio?

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Lights and materials are implemented in XNA Game Studio with effects. To implement lighting or material effects, create an effect that contains the desired vertex or pixel color transformation. The actions of a simple effect are encapsulated in the BasicEffect class, which provides functionality for applying lights and materials, and setting world, view, and projection transformations. You may choose to use BasicEffect for simple functionality or create your own effects using the Effect class.

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