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How do I get rid of the banding in a Hypertexture?

Banding hypertexture rid
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How do I get rid of the banding in a Hypertexture?

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The bands in a Hypertexture represent the samples taken inside the Hypertexture. By increasing the number of samples per meter just until the bands all blend together will result in the fastest possible render times. Allowing banding during test renders can greatly decrease set up time by making test renders much faster. Note that more samples are needed at higher resolutions.

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