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I just switched from the DOS port to the Windows port of ZSNES; why don my savestates work? Are they incompatible?

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I just switched from the DOS port to the Windows port of ZSNES; why don my savestates work? Are they incompatible?

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The saves and savestates will work just as well with any port of ZSNES. You simply need to rename all files that have .srm and .zst (and .zs1, .zs2, etc.) extensions to match the filenames of your ROMs (or the jma/zip archives that contain them). For example, if you have “Super Mario World.zip” and “Super Mario RPG.zip”, both games will have saves that are labeled “SUPERM~1.SRM”, “SUPERM~1.ZS2”, etc., and they will be differentiated only by the number after the “~” in the filename. If you need to find out which “~” number a game uses, open a DOS prompt (a.k.a. Command Prompt), change to the ROM directory, and enter “dir /on /p” (On some newer systems like Win2k you need to add the “/x” switch for the DOS filenames to be displayed). Unfortunately, this method may not be accurate if you have moved your ROMs to a different folder or another computer; you may need to guess and hope for the best, trying to swap filenames a few different ways between the saves before it works for all your ga

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