Is it true that the code for each Net Yaroze program developed cannot be greater than 3.5 MB?
A. Primary RAM in Net Yaroze is 2 megabyte PLUS there are secondary RAM locations that grant programmers up to 3.5 megabyte of working space. Game code, graphics, audio samples and run-time libraries are limited to 3.5 megabyte because Net Yaroze drivers must be installed. There are many commercial PlayStation titles that are entirely RAM-resident and could have been developed with Net Yaroze while using the CD strictly to spool Red Book audio (i.e. Ridge Racer by Namco). Creative developers apply compression and run-time techniques that accomplish virtually anything they strive for. Again, Net Yaroze can be used as a professional tool, but it is not intended to be as robust as much more expensive machines.