My rtre scene still has missing textures. What should I do?
If you find some of your geometry is missing textures, check the ID numbers on both the Map Channel, (UVW), and in the Material Editor rtre utilizes Map Channel 1 to display textures. Map Channel 2 is only used when applied as a Mix Material, in which case material two in the mix utilizes Map Channel 2. If your textured model utilizes several ID numbers you can use UVW Unwrap in max/VIZ4, or Render to Texture (where available) to collapse the various textures down to one map.