The mothership time distortion doesn’t seem to stop all incoming projectiles or fire, what exactly does it protect against?
The Mothership time-slowing ability is intended to deal with all types of incoming attacks, although only incoming missiles were shown prominently in the announcement gameplay video. Re: Game Balance The announcement gameplay video used more than a few tricks to show off each unit. The Mothership for instance was set to be indestructible for a good portion of the time it was on screen, as well as having additional energy so that we could display all of its special abilities in a shorter amount of time than would normally be possible. In addition to the multiple changes made just for the video, the gameplay in the video is not indicative at this time of what the final balance will be. The announcement gameplay video was showing off the game and units in the coolest way possible, and not necessarily in a way that would resemble an actual match. Re: Game Speed As some of you may have seen in the developer panel held at the Worldwide Invitational after the announcement of StarCraft II, it
Related Questions
- The mothership time distortion doesn seem to stop all incoming projectiles or fire, what exactly does it protect against?
- The mothership time distortion doesn’t seem to stop all incoming projectiles or fire, what exactly does it protect against?
- When the pump doesn’t run for a long time can the Hydrovar protect against ceasing?