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Was the first game (on PC) hard to do without flight sim dev experience?

dev experience flight hard pc SIM
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Was the first game (on PC) hard to do without flight sim dev experience?

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We were eager to do something better than any preceding game in this genre. And it was a real challenge for us because we had pretty strong competition. In the beginning we weren’t that experienced in developing flight sims at all, however we became, without false modesty, one of the best combat flight sim teams in the world. What was the hardest challenge you faced while developing IL-2 initially? It’s always hard to be the first -to invent something that has not been done before or simply create something to be the very best. But the hardest of all is to achieve the correct emphasis on compromise between a game and a pure sim all achieved on the technologies available at the time of creation. So you must have had a big team that were dedicated… There are not many people in the team, but every one of them is very talented. Often we will work very late into night. Right now we are working full steam on a new simulator series, and the opening release will be dedicated to the Battle of

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