Important Notice: Our web hosting provider recently started charging us for additional visits, which was unexpected. In response, we're seeking donations. Depending on the situation, we may explore different monetization options for our Community and Expert Contributors. It's crucial to provide more returns for their expertise and offer more Expert Validated Answers or AI Validated Answers. Learn more about our hosting issue here.

What is Real-Time?

0
10 Posted

What is Real-Time?

0

• What is hard real-time? • What is soft real-time? • Who needs real-time? hard real-time? soft real-time? • How do you characterize and specify real-time performance? (In other words, what specifications should be used to objectively compare real-time OSes?)The replies from the panelists were both thoughtful and instructive. If you have the time and interest, I strongly suggest reading each panelist’s answers. Use the following links . . . • David Beal, Product Marketing Manager, Lineo — response • Mitch Bunnell, CTO/cofounder, LynuxWorks response • Steve Furr, Senior Software Developer, QNX Software Systems — response • Douglass Locke, VP Technology, TimeSys — response • Jim Ready, CEO and founder, MontaVista — response • Victor Yodaiken, CEO and cofounder, FSMLabs — response • Myron Zimmerman, CTO and founder, VenturCom — responseSo . . . What is real-time, and who needs it? After carefully studying the answers from our panel of real-time experts, I’ve put together composite a

0

Real Time Displaying/Recording is defined as displaying or recording a video sequence at 30 frames per second. At this rate the individual frames are indistinguishable by human eyes and therefore it is referred as continuous streaming. However, a more expensive DVR-card, computer and a hard disc with a larger capacity is required to carry out surveillance monitoring at such a high standard. Under normal conditions 3-5 frames/sec is a reasonable number.

0

Real-time is our linear extrapolation/perception of imaginary time (along the quantum wave function (OTU) in ten dimensions, of course).

0

Many developers typically think that “real-time” means “really fast” as in moment-to-moment interaction with the system. While we work to keep Java RTS fast, real-time in the RTSJ context means “the ability to reliably and predictably respond to a real-world event”. So “real-time” is more about timing than speed, per se. The ability to program a real-time solution means that developers need the appropriate support from the system in order to reason in a temporal fashion. Said more formally: • Real-Time application development requires: An API set and semantics which allow developers to correctly reason about and control the temporal behavior of applications. • RTSJ /Java RTS provides: An API set, semantic Java VM enhancements, and JVM-to-OS layer modifications which allow Java developers to correctly reason about and control the temporal behavior of Java applications.

0

In computing, real-time refers to a time frame that is very brief, appearing to be immediate. When a computer processes data in real time, it reads and handles data as it is received, producing results without delay. For example, a website that is updated in real-time will allow its viewers to see changes as soon as they occur, rather than waiting for updates to be visible at some later date. A non-real-time computer process does not have a deadline. Such a process can be considered non-real-time, even if fast results are preferred. A real-time system, on the other hand, is expected to respond not just quickly, but also within a predictable period of time. A good example of a real-time computer system is a car’s anti-lock break system. An anti-lock brake system is expected to release a vehicle’s brakes, preventing dangerous wheel locking, in a predictably short time frame. Unfortunately, there are times when real-time systems fail to respond as desired. A Real-time process fails when i

Related Questions

What is your question?

*Sadly, we had to bring back ads too. Hopefully more targeted.