What is the difference between Open GL and DirectX?
The main differences in brief: – DirectX – An api package, that also includes sound, input etc, not just 3d graphics – Windows only (XBox too) – Open GL – Cross platform – Most say it’s a tad easier to learn – Only for 3d accelerated graphics A lot boils down to “taste and preferences”, so it might be a good idea to test both of them anyway. In detail: – http://www.gamedev.net/reference/articles/article1775.asp – http://www.xmission.com/~legalize/d3d-vs-opengl.