What is the P3DC Library?
This library is my attempt at a 3D engine that is sufficiently flexible for me to “play around” with 3D games programming and 3D experimentation. I’ve read for years the Graphics GEMs books (highly recommended) and been unable to “try out” the most of the suggested gems because I had no environment I knew well enough to hack around it. I was also somewhat intimidated by the learning curve of Direct3D (and somewhat less so for OpenGL).