Important Notice: Our web hosting provider recently started charging us for additional visits, which was unexpected. In response, we're seeking donations. Depending on the situation, we may explore different monetization options for our Community and Expert Contributors. It's crucial to provide more returns for their expertise and offer more Expert Validated Answers or AI Validated Answers. Learn more about our hosting issue here.

What is the Skeletal system ?

skeletal system
0
Posted

What is the Skeletal system ?

0

Okay, if you`ve been paying attention at all , you`ll know about the existence of the Skeletal sytem the team added to the Unreal Engine. However, it`s been too complicated for me to grasp….until now. The skeletal system is founded on motion-capture which is the practice of using real peoples body movements as the basis for animation in the game. However , the limit of motion capture is that you would have to get a huge amount of data for every possible thing the player might want to do. Walking is simple for example. But walking while looking around would be another different set of data. Walking and checking the settings on your weapon would be another. Combining all three would be another. Try and imagine how many different movement combinations are possible, via combat, interacting, resting, strafing, jumping, performing tasks, using items, and displaying the *huge* range of emotions this game can do. That`s where skeletal animation comes in. It can divide sets of data and combin

Related Questions

What is your question?

*Sadly, we had to bring back ads too. Hopefully more targeted.

Experts123