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Who came up with the idea for a Metal Gear game on playstation?

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Who came up with the idea for a Metal Gear game on playstation?

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The answer is me! It’s easy to understand that when you display everything in a computer world in polygons, you are able to assume a character’s persona. By taking on this role, you are introduced to many thrills and various levels of tension. Did you initially want a 3D style, stealth-infiltration game, or did you want a graphically superior game that played the same as previous Metal Gear games? Although I wanted to create something graphically superior, the most important aspect was to create and experience realism, which can only be achieved by this console. Another important element was whether or not visual reality is being achieved in the game. But as well as that, you as a player have to feel that you are actually there in Alaska. For me, the visuals of the game are just another aspect. If I wanted to do more visually, then I could have used rendering techniques or textures in a CG movie. Do you feel as if you have achieved your initial objectives? Probably around 80 percent of

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