Why are Dreamcast bootlegs so big?
Because they contain at minimum a binary image dump of the data track from of the original CD-ROM masters that the release group(s) groups produced. That can range anywhere from 9 MB (the smallest known Dreamcast game, Mr. Driller) to almost 700 MB (overburned releases). It should also be noted that due to the extremely large size of Dreamcast bootlegs, which can average around 150 MB for a complete archive set, potential downloaders have very little hope of quickly compiling an entire set of archives without a fast Internet connection (cable/ADSL/ISDN/T1 or better). Sometimes you’ll get lucky, but most of the time you won’t. ================================================================= PART 4: TECHNICAL ISSUES | ================================================================= Q: I’d like to learn more about GD-ROM and how it works. Where’s a good place to start. A: The best place to start would be one of the two authentic Sega Dreamcast SDKs, but you’re not going to get access to