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Why game music?

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Why game music?

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I’ve always had a fondness for instrumental music. To me, the very core definition of music is expressing ideas and emotions through sound. It’s the one universal language everyone understands. That has nothing to do with words, which is probably why I prefer instrumentals. Game music has always been primarily instrumental, and regardless if it was a beep coming from my NES or a live orchestral recording from a modern Final Fantasy game, it has always intrigued me. Combine that with a childhood lust for playing video games, and it only made sense that I would be greatly influenced by the music contained within them. Unfortunately I don’t think the game industry gives enough credit to the importance of original music, and the impact it has on the player. I often find many game compositions are as good, or better, than anything you’d hear in a major motion picture. You’ve got quite a list of games you’ve contributed to. How did you start composing game music? I’ve worked on over a dozen

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