Why is it called RoboWar 5?
The name RoboWar 5 was initially suggested by Lucas Dixon for the (not) upcoming cross platform C++ port that was planned. When no RoboWar 5 was in sight however, I decided I would make my own Windows version. By tradition David Harris switched the first digit in the version number with every major update, like 2.0 for all the new weapons and instructions. 3.0 for interrupts and Doppler. 4.0 for native PowerMac support.