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Why license the Unreal engine?

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Why license the Unreal engine?

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We see it as a “possible” small piece in our next technology effort. We are not even sure if we will be using it yet. The reason we decided to license it, even if we don’t use it, is to learn from it. They do some things really well, but will it hold up with the next level of demands. Well, we have our skepticism, but the only way to find out is to get inside it and see what is truly possible. It has beautiful lighting effects, and a smart layout structure, but beyond these things, what we need is not yet apparent in this technology. Will Munch’s Oddysee be a 3D game (like Unreal) or will you keep the 2D perspective? Munch’s Oddysee will utilize 3D technology, will not be in a 2D perspective, but will be done in a way that the world has yet to see. Has it been more difficult to develop characters in full 3D as opposed to working with prerendered sprites as in the Abe games? It is more difficult, especially when you have such a high spec for physics like we are doing. However, the oppor

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