Will I be able to use my Windows resources (dialogs, bitmaps, icons, fonts, etc.) on a WM_MOTIF application ?
WM_MOTIF includes a resource compiler that is syntax-compatible with its Windows counterpart. Windows bitmaps, icons, cursors and dialogs are fully supported and require no conversion to use them on supported WM_MOTIF platforms. After minor changes to take into account issues like directory names, you will be able to use the same resource files under Windows and UNIX. Note that under WM_MOTIF resources are not bound to the executable and are packaged as a separate .RES file. As far as fonts are concerned, WM_MOTIF uses the native Motif fonts to maintain good screen i/o performance. Equivalents to Helvetica, Sans Serif and Times Roman exist on all supported platforms, as well as a large variety of other fonts mostly using Adobe’s Postscript technology. Your application can use the same Windows API functions to operate on Motif fonts and determine metrics and perform normal font operations. If your application requires that a specific font is used and no equivalent exists on your Motif p
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