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Without a license to the OpenGL trademark, how can I refer to SGIs OpenGL Sample Implementation as the source of any derivative software I may write?

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Without a license to the OpenGL trademark, how can I refer to SGIs OpenGL Sample Implementation as the source of any derivative software I may write?

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We understand that you may want to attribute the source of software you have written that is based on this Sample Implementation. However, as outlined in other FAQs herein, SGI must carefully control the use of the OpenGL trademark in order to maintain that mark as the symbol of assured quality in 3D graphics. To accommodate these conflicting interests, we allow you to use the following exact attribution (no more, no less) in your software products that are based on this Sample Implementation: This software was created using the published OpenGL® version 1.2.1 Sample Implementation, but has not been independently verified as being compliant with the OpenGL®1 version 1.2.1, GLU version 1.3, or GLX version 1.3 Specifications. This is the only way in which you can refer to OpenGL® in conjunction with any derivatives, copies, modifications or any other use you make of this Sample Implementation.

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